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Getting started

Install Universal Modder without guessing

Choose your agent, check prerequisites and verify the CLI before touching a game.

Source-based guidance. No ModLab in-game reproduction has been completed for this guide.

Check prerequisites

The upstream README lists Python 3.10+ and ffmpeg; uv is recommended. Blender is needed for 3D-to-sprite renders. Driving Windows games requires Windows or WSL.

Keep the agent, toolkit and game versions in your notes. Installation instructions change; compare the commands below with the upstream README before running them.

Install for Claude Code

Run these in Claude Code. Afterwards, confirm that the plugin is visible in your agent before starting a mod.

/plugin marketplace add rehan-remade/universal-modder
/plugin install universal-modder@universal-modder

Install the CLI separately

If you only added skills, you may still need the um command-line toolkit. The upstream README provides this installation route.

uv tool install git+https://github.com/rehan-remade/universal-modder
um --help

Configure assets only when needed

Cloud-generated assets use a fal API key. Store it in your local environment, never in a public prompt, screenshot or repository. Local ComfyUI is an alternative image path documented upstream.

Verify the CLI help, plugin presence and access to your own game directory before attempting a modification. These instructions are source-reviewed; ModLab has not reproduced an in-game installation yet.

Check the source

Compare version-sensitive instructions with the current upstream documentation.

Upstream documentation ↗

Keep exploring