Frostner reworked into a returning hammer
A managed plugin changes the existing Frostner weapon into a throwable thunder hammer that can return to the player’s hand.
The environment recorded upstream
- Game
- Valheim l-1.0.16 · Steam build 25527674
- Platform
- Native Linux · Steam Deck
- Loader
- BepInExPack_Valheim 5.4.2351 · Jotunn 2.30.2
- Route
- C# managed patch · Harmony · net472
These are the source’s versions, not a promise for your current build.
How the pieces fit together
- Back up the test saves and configure the source’s matching loader and library versions.
- Patch the existing Frostner prefab, throw behaviour and recall interaction rather than introducing another item.
- Build and load the plugin, then test repeated throws, recalls and inventory recovery in a disposable game session.
What the source reports testing
- The note reports dozens of hand-played throw and recall cycles on a native Linux install.
- It reports walking recalls, full-inventory recovery and a timeout path intended to prevent item loss.
What remains unproven here
The described tests are on the source’s Linux build. They do not establish Windows or multiplayer compatibility; ModLab has not reproduced the plugin.
Lessons from the source
A throw duplicates the weapon
The note intercepts projectile setup before the original item-drop state is stored.
Recall returns the item but does not equip it
The source checks the equip result and avoids an attack animation that keeps the player busy.
Try a smaller first project
First confirm your loader runs and make one reversible weapon-value change. Add throw and recall behaviour only after that base test passes.
Follow the starting guideUpstream note dated 2026-10-05. Summary reviewed 2026-10-05.
Open the source on GitHub ↗